The new version of Classroom Jeopardy recently arrived at my house for review and I couldn’t wait to test it out. As teachers, we are always looking for new and engaging ways to help reinforce curriculum. I remember back in high school, we had a teacher that would actually section off sections of the white board and create jeopardy questions. While it took a long time to set up, it was worth the effort in the long run as it really did help students and created a little friendly competition.
We’ve come a long way since then, as the classic quiz game Jeopardy soon became a hit in the computer and video game markets, and eventually evolved into mobile device and tablet apps as well. With all of those great advancements, however, there are still some teachers out there that are manually writing quiz questions on a board, creating all of their own questions and categories, and generally spending quite a bit of time thinking of creative ways to make their curriculum fun.
That’s why the team at Educational Insights came up with a version of Jeopardy made specifically for your classroom. Using simple USB connections between a computer and a large monitor (think of a TV or interactive white board for this), you can transform classroom into a game show studio in a matter of minutes.
The game includes everything you’ll need for a great classroom game of jeopardy. Housed in one convenient carrying case are a mastering scoring display, 3 handheld buzzers, a handheld host remote for marking questions correct or incorrect, a handful of cords, 3 mini-white boards for written answers, and a flash drive loaded with Jeopardy questions. The carrying case makes transportation and cleanup super easy on the teacher, while the scoreboard and handhelds create a very realistic effect for the players.
Teachers can choose from games that are preloaded, download additional teacher created games online, or even write their own answers and questions. Questions (or I suppose in this case, answers) can range from something simple as 2+2 to more interesting video and audio clues. The game also features the always dramatic Daily Double and Final Jeopardy rounds, and also allows for students to face off in a head to head game.
As many of those who utilize technology in our classrooms know, there are often critics who fear that the machine will take over the teaching and our students will fall victim to learning only what the publishers want to teach and individualism will be lost. No such worry should occur when considering Classroom Jeopardy, as the teacher can create all of their own questions should they choose to do so.
I have played this game both at school using my PC and interactive white board as a monitor and at home using my laptop PC and found the setup and interface to be extremely user friendly and easy to navigate. The simple USB connections make plug and play almost instantaneous, and allows for less setup time and a smooth transition within the classroom. In a nutshell, this is what Jeopardy should be for students. It is fun, engaging, interactive, and allows for customization, all features that make this and enjoyable experience for students and a great tool for teachers to review and reinforce learning.